Daily ASH for $THRONE stakers
WAR STRATEGY GAME · OPEN BETA

ASHEN THRONE

Build a mobile Crawler base. Push into the fog-shrouded Wastes. Coordinate alliance sieges on the Citadel. Own and trade everything you build.

KINETIC · ELECTRIC · PSIONIC
Free to play · Open beta live now · No invite code needed
◈ STRATEGIC COMBAT
Prepare commanders, equipment and formations. Use counters alongside army strength and alliance coordination.
◊ PLAYER-DRIVEN ECONOMY
Loot you pull from the Wastes, gear you craft, cards you find, all tradeable, all yours.
$THRONE STAKING · DAILY ASH DROP

ASH every day

Shared by $THRONE stakers with a linked wallet. It lands in your game account.

GET YOUR SHARE →
SEE IT IN MOTION

The Wastes, in your hand

Mobile-first, built for the road. Swipe through the Crawler, the raid, the siege, and watch a run play out, live.

Mobile Crawler fortress on the world map
MOBILE FORTRESS
Raiding an extraction site in the Wastes
RAID THE WASTES
▶ WATCH A RUN
Alliance siege on the last city
SIEGE THE CITADEL
Legendary commander cards
LEGENDARY COMMANDERS
THE MANIFESTO

Three pillars

Three things we care about, in this order: combat that rewards the smarter commander, an economy run by players, and a world where venturing out actually matters.

PILLAR 01

STRATEGIC COMBAT

Build your squads around Kinetic, Electric and Psionic counters. Prepare commanders, equipment and formations before battle, then coordinate with your alliance. Good preparation matters, but counters do not erase army strength or progression.

PREPARE. COORDINATE. CONQUER.
PILLAR 02

PLAYER-DRIVEN ECONOMY

Resources, gear, commander cards, and rare Wastes loot all flow through a player marketplace. Crafters supply armies. Scavengers supply crafters. The supply chain is built by players, priced by players, broken and re-formed by players.

PLAYERS SET THE PRICE
PILLAR 03

RISK CREATES MEANING

The Frontier is safe and slow. The Wastes are the opposite: fog of war, proximity blips, loaded marches home. If your army dies out there, you drop up to 80% of carried loot. Every expedition is a real decision.

EXTRACT OR LOSE IT ALL
THE WORLD MAP

Two zones. Two rule sets.

A safe Frontier where what you earn stays yours, and the Wastes, where every march is a real risk decision.

ZONE 01 · SAFETY

THE FRONTIER

  • New players start here. Veterans retreat here.
  • Resources gather automatically, slow but steady.
  • No PvP here. Nobody can attack your Crawler.
  • NPC camps for PvE combat, loot, and commander XP.
  • What you earn here stays yours. Always.
BUILD A BASE →
ZONE 02 · RISK

THE WASTES

  • You can't interact with what you can't see.
  • No marches from the Frontier. Move your Crawler in.
  • Higher-tier nodes, scavenging ruins, rare commander drops.
  • Proximity blips: someone is near. You don't know who.
  • No shield out here. Park in the Wastes and you are a target.
PUSH DEEPER →
THE COMBAT TRIANGLE

Prepare your army for war

Three weapon classes form a counter triangle. Combine counters, formation and commander synergy with army strength and progression.

KINETIC

PROJECTILE · ACCURACY

Rifles, ordnance, pre-war armor. Hits hardest at close range. Reliable, brutal, and direct.

BEATS
↑ PSIONIC
LOSES TO
↓ ELECTRIC

ELECTRIC

ENERGY · CRIT

Railguns, coil weapons, shock grids. High crit potential. Cracks armor open.

BEATS
↑ KINETIC
LOSES TO
↓ PSIONIC

PSIONIC

SIGNAL · EVASION

Mind-touch, interference, prediction. Slippery and strange. Reads your move before you make it.

BEATS
↑ ELECTRIC
LOSES TO
↓ KINETIC
THE LOOP
KINETIC›PSIONIC›ELECTRIC›KINETIC
CORE FEATURES

What's in the box

◈

MOBILE CRAWLER BASE

Your city is a vehicle. It moves across the world map. Cross zones, hunt sites, dodge enemies, park next to allies.

⌬

COUNTER-TRIANGLE COMBAT

Kinetic, Electric, Psionic. Prepare your squads around counters, formation, equipment and army strength.

◊

COMMANDER CARDS

Hero-equivalents equipped to armies. Passive and active abilities. Drop from Wastes camps. Tradeable on the player marketplace.

✦

CITADEL SIEGE

The endgame. Four districts, persistent control, real alliance politics. Hold the throne room, and your alliance leader becomes king.

GAMEPLAY

Open beta · live now

01

THE WORLD MAP

Crawlers, extraction sites, fog of war
02

BATTLE REPLAY

6-slot formation grid · skill activation
03

CITADEL SIEGE

Four districts · persistent alliance control
▶ PLAY NOW · FREE
FIELD MANUAL

Learn Ashen Throne

Start the open beta, master the systems behind the Wastes, and understand how the player economy fits into the war for the Citadel.

Start playing Ashen Throne · Plan your Crawler base · Use an AI assistant with MCP

01 · GETTING STARTED

Start Playing

Choose a platform, enter the open beta, and bring your first Crawler online.

OPEN GUIDES →
02 · GAME MECHANICS

Master the Wastes

Learn Crawler movement, combat composition, extraction risk, alliances, and siege.

OPEN GUIDES →
03 · PLAYER ECONOMY

Economy and Ownership

Understand resource trade and optional ownership without token-first framing.

OPEN GUIDES →
VIEW ALL ASHEN THRONE GUIDES →
THE CHRONICLE

The world remembers

Every siege, every district flip, every Citadel rotation is permanently recorded on the Chronicle, a public companion portal that lives outside the game. Past sieges, leaderboards, alliance dossiers, season archives. The history of the world is written here.

STAGE DEBRIEF · ROTATION 14 2026-04-19

FALL OF THE FOUNDRY DISTRICT

DURATION
2h 14m
POWER LOST
8.4M
CAPTURES
312
● 22:14 · IRON SUN BREAKS THE EAST GATE
● 22:48 · ASHWALKERS RALLY · RECAPTURE THE FOUNDRY
● 23:33 · BLACK CINDER FLANK · DISTRICT FALLS
● 00:28 · THRONE ROOM CONTESTED · STALEMATE
READ FULL DEBRIEF →
SIEGE LEADERBOARD · SEASON LIVE
  • 01 IRON SUN HEGEMONY 4.82M KP 14 WINS
  • 02 BLACK CINDER COMPACT 3.91M KP 11 WINS
  • 03 ASHWALKERS 2.74M KP 9 WINS
VIEW ALL ALLIANCES →
OPEN THE CHRONICLE ↗
chronicle.ashenthr.one · public · read-only
QUESTIONS

FAQ

01 Is Ashen Throne pay-to-win? +

Purchases can provide progression advantages, including speedups, resource packs and premium benefits. Counters, preparation and alliance coordination matter, but do not guarantee victory over a stronger paid account.

02 Is this play-to-earn? +

No. Grinding never pays out cash. Cash prizes come only from competitive events such as the Alliance Siege Cup, a weekly stablecoin prize pool for the alliances that take and hold the Citadel. $THRONE is a separate token on Robinhood Chain that you stake on this website: stakers share a daily ASH pool they spend in game. NFT export is opt-in for cosmetics, commander cards, and rare Wastes loot. Ignore all of it and you still play the full game.

03 How much ASH do $THRONE stakers get? +

Every day the game drops a pool of ASH for $THRONE stakers. It is sized from game revenue, with a guaranteed minimum in the first months after launch. Everyone staking $THRONE from a wallet linked to their game account shares it by stake, and it lands in their account just after 00:00 UTC. See the live pool, the total staked and a share calculator on the token page.

04 How do I start playing? +

Just open the game. Ashen Throne is in open beta, free, with no invite code. It runs in any modern browser today; the Android app is on Google Play and the iPhone app is on the App Store. Join the Discord for updates, events, and USDC prize pools.

05 What platforms does it run on? +

Mobile-first design. The open beta runs in any modern browser today, and the native apps are on Google Play and the App Store.

06 How is this different from Rise of Kingdoms? +

Same alliance-warfare DNA: territory control, marches, sieges. Three big differences: (1) the base moves (Crawler), (2) PvE has real risk via the Wastes, (3) you prepare squads around counters, equipment and formation. Army strength and paid progression still matter. Ashen Throne is in open beta. See the full breakdown.

07 Who makes Ashen Throne? +

A founder-built small team. Ashen Throne is shipped publicly with the design intent stated openly: strategy first, risk creates meaning, players own what they earn.

✦ OPEN BETA · LIVE NOW

ENTER THE WASTES

Free to play, no invite code. Jump in from your browser now, or grab the app on Google Play or the App Store. The Citadel won't hold itself.